Side Quest

As I figure out where I want to go with one project, I like to jump into a smaller one so I can stay engaged. I used this opportunity to learn how to program a Space Invaders type game. After getting the game about 90% completed, I thought I would try to make it a bit different than the original. There is still some fine tuning, and I would like to play around with the mechanics, to try and get a more randomized cascading effect for the enemies. I also will try to implement a “Wave” function with increasing levels of difficulty. So, I better get another cup of coffee and jump back in!


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